Both Adrian Hazzard and Witchaya Towongpaichayont will give short talks to the lab.
This talk explores the design of digital musical instruments (DMIs) for exploratory play. Based on Gaver's principles of ludic design, we examine the ways in which people come to terms with an unfamiliar musical interface. Two workshops with the D-Box, a DMI designed to be modified and hacked by the user, are described. The operation of the D-Box is deliberately left ambiguous to encourage users to develop their own meanings and interaction techniques. Emergent patterns of exploration which revealed a rich process of exploratory play were observed during the workshops. Observations are then discussed in relation to previous literature on appropriation, ambiguity and ludic engagement, and recommendations provided for the design of playful and exploratory interfaces. so
In this short talk, I will propose an initial thought of an observation in optical machine-readable design and their usage in order to introduce a framework to design them. Optical machine-readable like QR codes or AR markers have been evolved through years along with the image detection and recognition algorithms. Nowadays, anything can be used as an optical machine-readable whether they are images or objects. But the concerns on their design in real applications are also rising among the commercial side. Therefore, this talk will discuss on these matters and an initial framework of the optical machine-readable design is open for discussion.
University of Nottingham School of Computer Science Nottingham, NG8 1BB
email: mrl@cs.nott.ac.uk