Human Factors Research Group

Projects

3D Tune-In: 3D-games for tuning and learning about hearing aidst
 
A model of hostile intent - Development of a model of hostile intent to pioneer the investigation of human pheromones in counter-terrorism
 
Augmented Reality Navigation HMIs for vehicles
 
Analysing constraints to modal shift in rail transport - Using relevant stages from cognitive work analysis to identify constraints for modal shift to rail
 
CloudFlow - Aims to provide a Cloud Computing infrastructure that allows SME software vendors to offer current and future customers new cloud services across the engineering and manufacturing chai
 
Cloud Manufacturing
 
  • Decision Making in Railway Signallers - Aims to understand and develop a framework capable of representing Signaller decision making
 
Evolvable Assembly Systems
 
HINTS - Human Integration with Navigable Taxiway Sequencing 
 
HMI Design for Highly Automated Driving
 
Horizon
 
Human-Machine Interface design for vehicles - Aims to understand the relative benefits of traditional resistive touchscreens in vehicles versus capacitive touchscreens
 
Human factors in rail engineering - The programme of work is helping to develop an understanding of the key challenges and priorities for human factors in rail engineering work
 
i-Motors
 
  • Identification and analysis of human functions and safety relevant activities in rail - Aims to provide a framework to clarify the contributions of people in a range of railway roles
 
iMars - Analysis of Mars multi-resolution images using auto-coregistration, data mining and crowd source techniques
 
IMPETUS – Intelligent Mobility Project
 
Intra and intercampus mobility
 
MaTHiSiS - Managing Affective Learning Through Intelligent Atoms and Smart Interactions
 
Optimisation of possession authorisation requirements through the use of lean systems design and communication technologies
 
PARM and Pavlopetri
 
Participatory design of 3D Educational Virtual Environments
 
PASSME - Personalised Airport Systems for Seamless Mobility and Experience
 
PEGASO Fit for Future
 
Presence in the Past
 
PROSPECT (Proactive Safety for Pedestrians and Cyclists)
 
Rail Data - Examining the utility and requirements for an ontology to structure rail data in order to facilitate exchange between organisations in the rail domain
 
Reducing headway - Examining the engineering and human factors which affect how we can safely reduce the gap between trains on the track as a mechanism to increase the railway network’s capacity
 
Sensory illusions using low-cost haptic devices to enhance spatial understanding for engineering design
 
Smartphones interfaces for driving - Investigating the use of small screen devices in safety-critical driving situations
 
Socially connected journey - Examining the attitudes, motivations and technology/HCI challenges behind socially-connected travel
 
User-centred design and geographic information - A knowledge transfer partnership with Ordnance Survey that aims develop a set of user centred design tools for the evaluation and design of geographic information
 
Vigilance in rail - Aims to assist the rail industry to understand the risks and influencing factors of the work of a Railway Lookout
 

 Past Projects 

3D-PITOTI - 3D acquisition, processing and presentation of prehistoric European rock-art
 
AS Interactive - Development of Social Skills amongst adults with Asperger’s Syndrome using Virtual Environments
 
CATER - Aimed to provide automotive companies with a suite of ICT tools including VR interfaces for product design and manufacturing
 
CoSpaces - Aimed to create an underlying configurable and dynamic software framework that supports easy creation of Collaborative Working Environments (CWE) for teams involved in design and engineering tasks
 
COSPATIAL - Aims to develop collaborative technologies designed to promote the learning of social competence by children with Autism Spectrum Conditions (ASC)
 
DiFac - The development of a framework of methods and tools that are built upon the theoretical foundations of presence, collaboration and ergonomics
 
e-Laboratories for Physics and Engineering in Education - Aims to establish a virtual internet-based engineering campus for laboratory exercises
 
ECOTRAX - A proof of concept project for an eco-driving product for trains
 
I-BIT - The I-BiT™ system uses specially configured VR technology to treat Amblyopia (‘lazy eye’)
 
IMOSHION - Aims to support health and safety in European Small-to-Medium Enterprises (SMEs)
 
KidStory - Developing Storytelling Tools for Children, with children
 
LARTE (Live Augmented Reality Training Experience) - Aims to explore the use of augmented and virtual reality technologies for training automotive service professionals
 
ManuVAR - Using virtual and augmented reality (VR/AR) to improve the competitiveness of EU industries
 
MATCH - Applying human factors methods and approaches to the development and evaluation of new medical devices
 
MyUI - Aims to improve the accessibility of ICT products for older users by carrying out research into user requirements and behaviour and promoting inclusive design
 
On-Time - An EU FP7 project looking to increase capacity in rail networks
 
  • Requirements for tests of child finger entrapment in European safety standards
 
SATIN - Aimed to investigate a new generation of multimodal and multisensory interfaces, supporting free-hand interaction with virtual shapes
 
SerenA - Chance encounters in the Space of Idea
 
Shades of Grey (SoG) - Aims to improve understanding of the relationship between environmental and interpersonal stimuli and behavioural responses
 
Use-It-Wisely - Aims to investigate a new business model that implements continuous product-service agility through a sequence of small innovative steps
 
VirCult - seeks to provide virtual access to important Egyptian heritage sites using 3D laser-scanning technology to create virtual models
 
VIRART - Virtual Reality and Associated Technologies for Learning and Rehabilitation
 
Virtual RadLab - Virtual Reality for teaching radioactivity in Secondary Education
 
VISTRA - Developing a comprehensive platform for simulation and training of manual assembly processes in automotive industries
 
VR-HYPERSPACE - The innovative use of virtual reality to increase human comfort by changing the perception of self and space
 
Wayward: Informatics to identify and inform best practice in out of hours secondary care
 

 

Human Factors Research Group

Faculty of Engineering
The University of Nottingham
University Park, Nottingham
NG7 2RD, UK


Telephone: +44 (0) 115 951 4040
Email: human.factors@nottingham.ac.uk